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Papers:
A Case Study Evaluation: Perceptually Accurate Textured Surface Models
Gregory J. Ward and Mashhuda Glencross,
To appear in the ACM Symposium on Applied Perception in Graphics and Visualization(APGV), Crete, September 2009.
[.pdf (Preprint)]
A Perceptually Validated Model for Surface Depth Hallucination,
Mashhuda Glencross, Gregory J. Ward, Caroline Jay, Jun Liu, Francho Melendez and Roger Hubbold,
In ACM Transactions on Graphics (ACM SIGGRAPH), 27(3), 59:1 - 59:8 August 2008.
[.pdf (Preprint)]
Using Haptic Cues to Aid Non-Visual Structure Recognition,
Caroline Jay, Robert Stevens, Roger Hubbold and Mashhuda Glencross,
ACM Transactions on Applied Perception, 5(2), 2008.
[.pdf]
Effective Cooperative Haptic Interaction over the Internet,
Mashhuda Glencross, Caroline Jay, Jeff Feasel, Luv Kohli,
Mary Whitton, and Roger Hubbold, In Proceedings of IEEE Virtual Reality,
pp. 115-122, Charlotte, North Carolina, March 2007, ISBN: 1-4244-0905-5.
[.pdf]
Modelling the Effects of Delayed Haptic and Visual Feedback in a Collaborative Virtual Environment,
Caroline Jay, Mashhuda Glencross and Roger Hubbold,
ACM Transactions on Computer Human Interaction (TOCHI), 14(2), 2007.
[.pdf]
How People use Presentation to Search for a Link: Expanding the
Understanding of Accessibility on the Web,
Caroline Jay, Robert Stevens, Mashhuda Glencross, Alan Chalmers, and Cathy Yang,
Universal Access in the Information Society, pp. 307-320, Springer, 2007.
[.pdf]
A Network Architecture Supporting Consistent Rich Behaviour in Collaborative Interactive Applications,
James Marsh, Mashhuda Glencross, Steve Pettifer, and Roger Hubbold, In IEEE
Transactions on Visualization and Computer Graphics,
12(3):405-416, May 2006.
[.pdf]
How People Use Presentation to Search for a Link: Expanding the Understanding of
Accessibility on the Web,
Caroline Jay, Robert Stevens, Mashhuda Glencross, and Alan Chalmers,
Proceedings of W4A, International Cross-Disciplinary Workshop on Web Accessibility,
pages 113-120, Edinburgh, Scotland, ACM Press, May 2006.
[.pdf]
Dynamic Primitive Caching for Haptic Rendering of Large-Scale Models,
Mashhuda Glencross, Roger Hubbold and Ben Lyons, In Proceedings of IEEE
worldHAPTICS First Joint Eurohaptics Conference and Symposium on Haptic Interfaces
for Virtual Environments and Teleoperator Systems, pp. 517-518, Pisa, Italy,
March 2005, ISBN 0-7695-2310-2/05.
[.pdf]
[.pdf (poster)]
Minimising Latency and Maintaining Consistency in Distributed Virtual Prototyping,
James Marsh, Mashhuda Glencross, Steve Pettifer, Roger Hubbold,
Jon Cook, and Sylvain Daubrenet, In Proceedings of ACM SIGGRAPH
Conference on the Virtual Reality Continuum and its Applications in Industry (VRCAI04),
pp. 386-389, Singapore, June 2004.
Product Review: An Overview of Cluster Solutions for Immersive Displays,
Anthony Steed, Mashhuda Glencross and Allen Bierbaum, In Presence:
Teleoperators and Virtual Environments, Volume 12, Issue 4, August 2003.
WEAVE: Interaction and Visualization for Grid Enabled Environments using
Commodity Hardware,
S.Pettifer, J. Marsh, M. Glencross, and J. M. Brooke, In
Proceedings of 1st All-Hands Meeting of the UK e-Science Programme,
September 2002 .
Iota: An Approach to Physically-Based Modelling in Virtual Environments,
Mashhuda Glencross, Toby Howard and Steve Pettifer, IEEE
Virtual Reality Conference, Yokohama, Japan, pp. 287-288, March 2001.
[.pdf]
Managing the Complexity of Physically Based Modelling in Virtual Reality,
Mashhuda Glencross and Alan Murta, Fourth international conference
of Computer Graphics and Artificial Intelligence, Limoges, pp. 41-48, May
2000.
[.pdf]
A Virtual Jacob's Ladder, Mashhuda Glencross and Alan Murta,
Graphicon, Moscow, pp. 88-94, august 1999.
[.pdf]
Multi-body Simulation in Virtual Environments, Mashhuda Glencross
and Alan Murta, Simulation -- Past, Present and Future. 12th European
Simulation Multiconference, edited by Richard Zobel and Dietmar Moeller,
Manchester, England, pp. 590-594, June 1998.
[.pdf]
Mirages, Mashhuda Khote and Toby Howard, Eurographics UK 15th
Annual Conference, Norwich, England, pp. 223-235, March 1997.
[.pdf]
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Courses:
Exploiting Perception in High-Fidelity Virtual Environments,
Mashhuda Glencross, Alan G. Chalmers, Ming C. Lin, Miguel A. Otaduy, and Diego Gutierrez,
SIGGRAPH Full-Day course, Boston, August 2006.
High Fidelity Collaborative Virtual Environments, Mashhuda
Glencross and Alan Chalmers, Afrigraph Tutorial, Cape Town, January 2006.
Interaction in Distributed Virtual Environments,
Mashhuda Glencross, Miguel Otaduy, and Alan Chalmers, Eurographics Tutorial,
Dublin, August 2005.
[.pdf]
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Presented:
A Framework for Haptic Rendering of Large-Scale Virtual Environments,
Mashhuda Glencross and Roger Hubbold, In SIGGRAPH Sketches and Applications
Programme, Los Angeles, August 2004.
[.pdf (presentation)]
[.pdf (sketch)]
DIVIPRO: Distributed Interactive VIrtual PROtotying, Mashhuda
Glencross, James Marsh, Jon Cook, Sylvain Daubrenet, Steve Pettifer and
Roger Hubbold, In SIGGRAPH Sketches and Applications
Programme, San Antonio, 2002.
[.pdf]
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Thesis:
A Framework for Physically Based Modelling in Virtual Environments,
Mashhuda Glencross, Department of Computer Science, University
of Manchester, 2000.
[gzipped-pdf]
Modelling Natural Meteorlogical Phenomena, Mashhuda Khote, Department
of Computer Science, University of Manchester, 1993.
[More...]
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| Dr. M. Glencross |
School of Computer Science |
The University of Manchester |
Room 2.94 |
Kilburn Building |
M13 9PL |
+44(0)161 275 6141
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